From the course: Unity: Product Visualization
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Creating user interfaces - Unity Tutorial
From the course: Unity: Product Visualization
Creating user interfaces
- [Instructor] In this movie, we're going to create a user interface that allows the viewer to control the different camera angles on the coffee maker. To do this, I'm going to move to the menu here and choose game object, select UI and then choose canvas to create a completely new UI canvas. I'm going to give this the name of UI canvas here and press enter on the keyboard. I'm going to select the object and I want to make sure from the inspector that this is assigned to the UI layer and indeed it is. To ensure the UI is going to look correct, I also want to make sure that our display here in the game tab is sent to the correct aspect ratio. By default, as part of the project that is already set up, but it could have changed in the meantime. And I want to make sure that it is at the correct setting. To do that you just move to the top here inside the game tab and make sure that from the aspect ratio that we have 16 by nine…
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