From the course: SOLIDWORKS 2024 Essential Training
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Adding fillets to a part - SOLIDWORKS Tutorial
From the course: SOLIDWORKS 2024 Essential Training
Adding fillets to a part
- [Instructor] In this chapter we're going to be learning about part modifications. We'll learn how to fill out the edges of your parts to make them smooth and rounded. We'll apply some Chamfers, we'll apply draft to the parts, maybe some linear patterns, circular patterns, plus so much more. Let's go ahead and dive in. Fillets can be used to round over sharp corners in your part. In this example part I have right here, you can see I've got quite a few different fillets. If I click on them, right over here on the side in the feature manager, you can see I've got fillets here. They go around the outside here. I've got them on the inside here, as well as over here. And there's quite a bit of different fillets in this part here. So let me show you again how you might use those fillets. So here's an example part here. It's got a bunch of sharp edges. So let's go ahead and create some fillets. So my first fillet I want to choose is a regular constant size fillet. I'm going to use a two…
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Contents
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Creating sketches4m 40s
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Understanding relationships5m 29s
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Using the Extrude feature4m 57s
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Using the Extruded Cut feature4m 16s
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Creating revolved features3m 59s
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Making revolved cuts2m 42s
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Applying materials, colors, and finishes4m 56s
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Finding mass properties4m 32s
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System options, units, and templates4m 7s
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Working with dimensions4m 50s
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Selecting colors2m 18s
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Creating reference coordinate systems3m 33s
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Line and Centerline tools4m 49s
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Using the Rectangle tool3m 53s
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Circles and arcs4m 35s
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Drawing slots2m 42s
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Working with ellipses and conics4m 49s
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Sketching polygons3m 3s
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Creating text6m 59s
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Using equations and linked variables5m 21s
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Using the Spline tool3m 48s
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Equation driven curve2m 40s
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Sketch Ink4m 11s
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Copying and patterning sketch text2m 37s
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Trimming and extending a sketch4m 2s
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Creating offset geometry4m 49s
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Moving, copying, rotating, and scaling5m 5s
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Erasing, undoing, and redoing actions3m 42s
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Using the Mirror tools3m 17s
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Creating repeating patterns in a sketch5m 17s
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Using construction lines6m 26s
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Using the Convert Entities tool3m 6s
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Adding fillets and chamfers to sketches4m 21s
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Loft tool7m 59s
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Lofted shapes with guide curves3m 15s
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Making lofted cuts3m 33s
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Creating swept shapes3m 59s
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Making swept cuts5m 18s
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Using the Wrap command3m 59s
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Boundary Boss/Base4m 58s
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Intersect tool4m
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Working with configurations4m 47s
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Surface tools4m 20s
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Using surfaces to build solid models4m 39s
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Direct editing: Move/Copy Bodies4m 30s
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Direct editing: Move Face4m 49s
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Direct editing: Combine2m 53s
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Direct editing: Split4m 10s
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Project Curve4m 4s
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Slice tool4m 24s
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Introduction to Sheet Metal tools6m 42s
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Introduction to Weldments6m 17s
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Review of available tool sets6m 47s
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Starting an assembly3m 2s
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Copying, moving, and rotating parts4m 12s
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Mating parts together in an assembly8m 6s
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Working with subassemblies3m
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Making linear patterns3m 41s
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Creating circular patterns3m 24s
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Using the Toolbox3m 43s
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Downloading internet parts6m 14s
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Using the Q key for quick references3m 53s
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