From the course: Maya: Rendering in Arnold 6

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Controlling camera exposure

Controlling camera exposure - Maya Tutorial

From the course: Maya: Rendering in Arnold 6

Controlling camera exposure

- [Instructor] The Arnold attributes of a camera provide an easy way to adjust the global exposure of a shot to change the brightness overall without having to adjust any of the lights. I've got a scene set up here with only indoor artificial lighting and it's a bit dark. So we can brighten that up by opening up the camera iris. Select the camera attributes. Go into that camera counter viewport to the view menu and choose camera attribute editor. In the attribute editor, scroll down and open up the Arnold section. And within here, one of the first attributes you'll see is exposure. I've got Arnold running in the viewport here already so if I increase the exposure to a value of one I'll immediately see that shot become brighter. And again, this is in f-stops. Every numerical integer increase will double the sensitivity of the camera sensor. So if I bring this up to exposure of two now it's four times as sensitive than it…

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