From the course: Maya 2026 Essentials Training
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Render settings - Maya Tutorial
From the course: Maya 2026 Essentials Training
Render settings
- [Presenter] In a 3D package, rendering is a lot like photography. You set up lights and cameras, and then you snap an image. In this case, you render an image. Now, in order to render an image, the first thing you need to understand is how to set up the Render Settings window. Now, you can find this in a couple of places, you can go into Windows, Rendering Editors, Render Settings, or it's right here in the interface. It's this little clapboard that has a gear on it. And there you go, so this is the Render Settings window. Now, in this window we can change the renderer, so you can change it to any renderer that you have loaded. Right now, I basically just have the Arnold Renderer loaded, and then you'll have a couple of tabs here. Now, the Common tab is really where you decide how big your image, what your file name is, and so on. So we can give it a file name here, we can give it an image format, JPEG, PNG, TIFF, EXR, really, whatever we want. We can also give it a name. Now, the…
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Contents
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Render settings5m 7s
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Basic lighting5m 10s
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Maya light types5m 21s
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Image based lighting and skydomes3m 38s
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Using objects as lights3m 32s
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Adding cameras5m 49s
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Adding depth of field in Arnold3m 14s
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Creating motion blur in Arnold2m 56s
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Render view and final output3m 53s
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Rendering animation2m 51s
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