From the course: Master React 19 and Next.js 16 with Hands-On Projects and Real-World Applications

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Play flipping sound on card flip

Play flipping sound on card flip

In this session, you'll learn how to add a satisfying flip sound effect to your memory matching game whenever a card flips or unflips. This will enhance the user experience and make the game more engaging. Let's get started. Let's create a PlayFlipSoundOnce.js utility file. We will create a utility function in this file to keep our code organized. Now I am moving to PlayFlipSoundOnce.js. Let's add a soundCued variable, initialized to false. This flag will help us prevent multiple overlapping flipped sounds from playing at once, which could sound messy. We'll use this flag shortly inside our function. Here I am adding the initial structure for our PlayFlipSoundOnce function. It takes an optional audio file argument, defaulting to slash sounds flip dot wav, which allows you to easily change the sound effect if needed. We are exporting this function as the default export from this file. I am adding a check at the beginning of the play flip sound once function to ensure that if a sound is…

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