From the course: Master React 19 and Next.js 16 with Hands-On Projects and Real-World Applications

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Play a victory sound when the player matches all card pairs

Play a victory sound when the player matches all card pairs

In this session, you will learn how to play a victory sound when the player matches all card pairs in your Memory Matching Game React project. This enhances the user experience by providing auditory feedback for a win. Let's adjust the Set Matches function within the HandleCardClick function to include a check for all pairs being matched. I wrapped the increment logic of SetMatches within curly braces to allow for multiple lines of code. This allows us to add additional logic to the function. I am now adding the VictoryCondition check. Inside the SetMatchesUpdate function, I add an if statement that checks if Prev plus 1 is equal to half of deck length. This condition signifies that all pairs have been matched because half of deck length represents the total number of pairs. Inside the if block, we will play a victory sound in the following steps. Let's create a sounds folder in the public folder and copy sounds from our local machine to the new folder. Public write sounds. Now I have…

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