From the course: Master React 19 and Next.js 16 with Hands-On Projects and Real-World Applications

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Component tree

Component tree

Welcome to this session where we'll dive deep into the Memory Match Mania project. This React app is a fun, interactive, memory-matching game built to demonstrate key React concepts, including React refs, component composition, state management, and event handling. Let's walk through the app's structure and components to understand how everything fits together. At the heart of our project is the app component. This serves as the main container that manages the overall game state and orchestrates the behavior of all child components. We use React's useState hook here to keep track of many values. This includes the grid size which we will call gridSize. This will be initialized to 4 for a grid of 4x4 cards. Then the deck of cards, which we will call Deck. This will store all card icons, which we will generate at the start of the game. Then we will have the number of moves made, which we will call Moves. This will be initialized as 0 and will correspond to the number of moves made by the…

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