From the course: Master React 19 and Next.js 16 with Hands-On Projects and Real-World Applications

Unlock this course with a free trial

Join today to access over 25,200 courses taught by industry experts.

Building the GameBoard component

Building the GameBoard component

Welcome to this session on building the game board component for our memory matching game. Our goal is to create a dynamic grid of cards that adapts to the player's chosen grid size. This is a key part of making our game interactive and challenging. By the end of this session, you'll have a solid understanding of how to render a flexible and responsive game board. Moving to App.jsx, let's add a placeholder div for our Gameboard component. This placeholder will hold the actual gameboard once we create it. Notice the FlexGrow class. This will allow the gameboard to expand to fill the available space. Let's enhance the MainDiv structure in the App component. I added these Tailwind classes to the MainDiv to make it occupy the full screen height and use a Flexbox column layout. This sets up the basic page structure for our game. Now I am adding some padding and restricting the maximum width of the main container in app.jsx. The class's P4 add padding, MaxWScreenMD, sets a maximum width for…

Contents