From the course: Introduction to 3D
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Viewports and navigation in Cinema 4D
From the course: Introduction to 3D
Viewports and navigation in Cinema 4D
- [Instructor] Now let's take a look at 3D views and navigation in Cinema 4D. In Cinema 4D, you do most of your work in a 3D view, which is what we have here. Now this view is really where we navigate and view our scenes. Now I have a perspective window up but we can change this. So, if I go into panel, arrangement, I can go from a single view to any number of different arrangements. So if we select four views, for example, you see we get our perspective view along with our orthographic views. Now orthographic are 2D views without perspective. So we have top, front, and right for these views. And these can also change if we want. Now, if we want to go back to our perspective view, I just go into panel and go back to single view. Now, these views can also change depending upon our display options. By default, we have gouraud shading but we can go one down and do gouraud shading with lines and that will show you the…
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Contents
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Cinema 4D interface and overview4m 8s
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Viewports and navigation in Cinema 4D3m 52s
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Select objects in Cinema 4D2m 35s
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Move, rotate, and scale in Cinema 4D4m 55s
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Create hierarchies in Cinema 4D2m 13s
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Add color and textures in Cinema 4D4m 37s
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Set up lights in Cinema 4D3m 57s
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Add cameras in Cinema 4D3m 45s
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Rendering in Cinema 4D1m 53s
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