From the course: Grasshopper Plugins
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Tweening surfaces with Pufferfish
From the course: Grasshopper Plugins
Tweening surfaces with Pufferfish
One of the biggest questions I had when I first started learning Pufferfish was, what's the point of tweening? Why is it useful? Here we'll look at an example of tweening between two surfaces to talk about why we should tween. So in Grasshopper, I've got the file 0060-surface-tween-begin open, and then to Rhino, I just have a new blank file. I've maximized the perspective window and I've set the display mode to rendered. So definition here is kind of broken up into two main parts. This first big part is just generating a freeform surface. So we're taking that flat plane that we see at the bottom here and changing it into something organic that we see at the top. And what I'd like to focus on here first is this step where we're tweening between those two surfaces. So let's focus on the end part of the definition here, where we are tweening between those two surfaces. So we're doing that with the Tween Two Surfaces component, and we can find that in Pufferfish under the Surface subtab…
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Downloading and installing Pufferfish in Grasshopper1m 55s
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Where to get help with Pufferfish in Grasshopper1m 8s
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Smoothing curves with Pufferfish2m 25s
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Tweening curves with Pufferfish4m 54s
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Tweening surfaces with Pufferfish3m 45s
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Making recusive geometry with Pufferfish4m 4s
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Tweening mesh objects with Pufferfish3m 32s
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