From the course: Cert Prep: Unity Certified Associate Game Developer Animation and Cinematics

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Keyframes and clips

Keyframes and clips

- [Instructor] In the previous movie, we created a timeline sequence. Which we added to our timeline sequence object here inside this sample scene. The reason we did that was so that we could go to the timeline window and begin to animate the main character here inside the scene. This character model Ellen, that is used in a sample third person hack and slash project. I just want to apply a simple animation sequence to Ellen using the sample scene. I wanted to start by beginning in the idle pose. So that's Ellen just standing around, wasting her time and then move into a walk animation to move Ellen forwards inside the scene while walking. To do that and to get started at creating an animation for Ellen, it's pretty straightforward. I need to indicate to timeline here the object that I want to actually animate. And I do that by adding an animation track. By moving to the top left-hand side of the timeline window,…

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