From the course: Cert Prep: Unity Certified Associate Game Developer Animation and Cinematics
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Creating your first camera shot - Unity Tutorial
From the course: Cert Prep: Unity Certified Associate Game Developer Animation and Cinematics
Creating your first camera shot
- Previously, we imported the Cinemachine package giving us access to a range of intelligent and really powerful cameras. In this movie we'll see how to use the first of those by configuring our camera so that it continually follows the player character. If I press play on the tool bar right now and I use the W, A, S and D keys on the keyboard, we have the ability to move around this third person controller but notice that my camera is completely stationary. It doesn't follow this character around. I want it to be chasing this character from behind as they move through the level. Here's how we can set that up using Cinemachine, it's really, really simple. To start, I'm going to move to the menu here and select Cinemachine and then select create virtual camera. Now, the moment that I do that inside the game tab you'll see that we get a slightly different view here and you'll also notice there's an icon next to my main…
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