From the course: 3ds Max 2024 Essential Training

Unlock this course with a free trial

Join today to access over 25,300 courses taught by industry experts.

First-person camera navigation in viewports

First-person camera navigation in viewports - 3ds Max Tutorial

From the course: 3ds Max 2024 Essential Training

First-person camera navigation in viewports

In the previous movie, we saw how to adjust camera framing in so-called third-person mode in which we can move the camera or its target, if any, in a different viewport and observe the results in the camera's view. To illustrate, if I go to the Move tool, I can select the camera and position it, or I can position its target or aim point, and we can observe the results here in the camera's viewport. Another way to frame a camera shot is directly from within the camera's viewport, and I call that a first-person method. And that's mainly accomplished with the viewport navigation tools here in the lower right corner. So let's try it. I'll go ahead and give focus to this physical camera viewport, just click in there. And if I want to move the camera left and right, or up and down in its own coordinate space, I can just use the ordinary keyboard shortcut, which is the middle mouse button. Just hold down middle mouse and drag and I can move side to side or up and down relative to the…

Contents