From the course: 3ds Max 2024 Essential Training

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Editing keyframes in the Curve Editor

Editing keyframes in the Curve Editor - 3ds Max Tutorial

From the course: 3ds Max 2024 Essential Training

Editing keyframes in the Curve Editor

The Dope Sheet makes it easy to edit keyframes in the time dimension, but it doesn't allow us to visualize the transitions between keyframes. The Dope Sheet does give us access to numerical values for individual keys through a right-click dialog, but to really truly see what an animation track is doing we need the Curve Editor. I'll select the animated object, the camera, and we can open the Curve Editor from the Graph Editor's menu, Graph Editors, Track View, Curve Editor, but I prefer to use the button on the main toolbar that's found over here. Curve Editor. By default the Curve Editor automatically expands and selects the animated tracks of the selected object. The position and rotation tracks are highlighted in blue here indicating that they're selected. The main panel of the Curve Editor is a graph that displays function curves for the selected tracks. The horizontal dimension is time and the vertical dimension is the value of the track. In this case the values for position and…

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