From the course: 3ds Max 2022 Essential Training

Unlock this course with a free trial

Join today to access over 25,600 courses taught by industry experts.

Linking objects

Linking objects

- [Instructor] Having set the positions and orientation for all pivot points and also determined the optimal order of rotation for all objects in the hierarchy. We're now ready to create the parent-child links. And this has done a numerous ways in 3DS Max. The primary method is from the buttons on the main toolbar select and link and on link selection. To create a link, click on the select and link button, and then click on an object which you want to be a child. For example, I want this wrist to be the child of the elbow click and hold the mouse down and then drag over to the object that you want to be the parent. And when you do that, you should see two little boxes. And that indicates that the object that you've hovered over is legal to be a parent of the selected object release the mouse and the new parent flashes just briefly indicate that the link has been made. And we can test this, go over to the rotate tool…

Contents