From the course: 3D Tracking and Fusion Compositing
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Checking your 3D renders
From the course: 3D Tracking and Fusion Compositing
Checking your 3D renders
- [Instructor] Okay so let's bring in our 3D renders. Let's go up to the load renders, and just grab a loader. And let's locate Camera two. And let's just bring in all three of them. So I'll grab Camera three. And Camera four. And let's connect those up. And let's put Camera two in the viewer. Okay, so right away you can see that there is a problem with the color space. And that's because the renders were in linear color space and our original footage was in RGB. So we'll set up something for our composite, but in the meantime, just to check our footage let's add a gamut mode to our renders. So that we can view the renders correctly just to check them and make sure everything came in correctly. So let's hit Shift space. And type in gamut. And then the gamut mode where it says output space let's just change that to RGB. Make sure that add gamma is checked. And now you can see it's in the right color space. So we'll just copy that. And paste it to each one of these. And now we just want…
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Contents
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Importing scripts from SynthEyes4m 58s
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Checking your 3D renders2m 33s
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Setting your color space2m 43s
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Breaking out your render passes8m 20s
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Compositing your scene4m 16s
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Setting up your other cameras2m 46s
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Checking your shots and making tweaks3m 18s
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