“I worked with Ryan at Robotoki where he was acting Environment Art lead. Ryan helped shaped the art style for our game and pioneered processes in CryEngine, which was no small task given that we had very little support from Crytek. Benno forged ahead and developed workflows and found solutions. Ryan is very passionate about Art, and he brings best practices from his experience and new emergent techniques in the community. He also has a very welcoming and collaborative personality. I would definitely work with Ryan again and I recommend him to another studio as well.”
Activity
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A procedural rock wall I made in Substance Designer. You can view the full resolution assets here: https://lnkd.in/gJAXwD-q
A procedural rock wall I made in Substance Designer. You can view the full resolution assets here: https://lnkd.in/gJAXwD-q
Liked by Ryan Benno
Experience & Education
Projects
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Human Element
- Present
Human Element is a first person survival game for PC and consoles with sister-experiences on iOS and Android devices.
Exploring the true threat in a zombie apocalypse, the Human Element, 35 years after 'the event'. Players struggle to live in a world consumed with competing human threats, each striving to define themselves through the choices and actions they take to survive.Other creatorsSee project -
Walking Dead
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