ThingLink’s cover photo
ThingLink

ThingLink

E-Learning Providers

Palo Alto, California 3,957 followers

ThingLink is an award winning platform for creating engaging, accessible, immersive & spatial learning experiences

About us

ThingLink is an AI-powered platform for building immersive and spatial learning experiences. ThingLink bridges the physical and digital worlds with easy-to-create interactive and immersive experiences and courses using images, video, 360 media, 3D models or physical objects. With a user base spanning 190 countries, over 10 million content creators, and 300 million annual learners, our product suite supports the evolution of both education and the future of work - recently offering AI-assisted tools for learning creators, a new AR app, integration with any LMS or XR headset, and enterprise ISO 27001-compliant security. Our global recognition includes accolades from UNESCO, BETT, GESS, and other prestigious organizations. For business and government, we empower organizations to scale immersive employee training cost-effectively, enhancing knowledge retention and engagement in areas like onboarding, up-skilling, workplace safety, maintenance simulations, and the easy creation of interactive marketing materials for customer education and sales training. For K-12 and higher education, our tools aid in developing digital storytelling skills, offering interactive and memorable learning experiences like virtual field trips and multimodal materials, effectively preparing learners for a rapidly evolving world.

Website
http://www.thinglink.com/
Industry
E-Learning Providers
Company size
11-50 employees
Headquarters
Palo Alto, California
Type
Privately Held
Founded
2010
Specialties
Image tagging, Video tagging, Infographics, Product marketing, Interactive media, 360 media, Maps, E-commerce, 360 Images, 360 Video, education, immersive learning, digital storytelling, Immersive Training, and XR Training Authoring

Locations

Employees at ThingLink

Updates

  • View organization page for ThingLink

    3,957 followers

    Infographics are everywhere in learning because they’re great at simplifying information. The problem is that most of them are still completely static. Learners passively look at them, read through them, and move on. There’s little interaction, limited accessibility support, and they lack flexibility for different learning needs. This example shows how a Canva infographic can be transformed in ThingLink into a more interactive learning experience with hotspots, audio, automatic translation, and built-in accessibility tools like Immersive Reader. Instead of passively reviewing the content, learners can explore it in a way that feels more active and accessible. 🌍✨ Sometimes improving learning outcomes starts with changing how learners can experience the content, not just the content itself. Try ThingLink today to make your learning and training experiences more accessible. #Accessibility #InclusiveLearning #EdTech #ThingLink

  • ThingLink reposted this

    Last week Gemma Zeeman showcased the project she had built for Religious Values and Ethics Education for Wales, delivered through Hwb Digital Learning Platform, on our webinar. You can catch it on the on-demand sign up. https://lnkd.in/eKbT8CJR This 360 video ThingLink scene is one that really tickled us. Jack Black's Mine Craft Hot Lava Chicken performed by a String Quartet! Enjoy, thanks again Gemma! Explore here! https://lnkd.in/eDnq5EJ4

  • ThingLink reposted this

    Immersive technology enhances creativity, critical thinking and student engagement! At the Trinity Innovation and Creativity School, Year 6 students have been applying their HASS learning by transforming their research on an Asian country into immersive 360° VR experiences. Using ThingLink , students created interactive virtual tours featuring 360° imagery, narration and researched information about landmarks, traditions and everyday life. Podcasting strengthened language learning and communication skills, while AI prompt design encouraged students to think critically about how digital technologies generate and shape content. A key focus was evaluating the limitations of AI-generated content, including issues of authenticity, bias and representation. Students also explored symbolic storytelling and the significance of Reconciliation through an art workshop led by Caitlyn Davies-Plummer Next week, the creation of AR artist statements will connect their artworks with their immersive digital learning. It has been incredibly rewarding to work alongside such an innovative and collaborative Trinity College South Australia staff team across Blakeview and the Trinity Innovation and Creativity School who continually embrace new ideas and technologies to create meaningful learning experiences for students!

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  • ThingLink reposted this

    All welcome to our webinar! Tomorrow the brilliant Gemma Zeeman and I will explore an incredible immersive RVE resource created for schools across Wales. Gemma’s ThingLink immersive experience brings pupils inside a Hindu temple, cathedral, mosque, synagogue and Humanist spaces through interactive 360° learning, multilingual content, community voices, escape rooms and accessibility features that help every learner engage. It’s a powerful example of how immersive learning can remove barriers, build confidence and create meaningful access for all across an entire district or country. Join us tomorrow to hear how Gemma created it and what schools, heritage organisations and cultural spaces can learn from the approach. #ImmersiveLearning #Accessibility #ThingLink #EdTech #InclusiveLearning https://lnkd.in/ebR9T-4e Webinar Link - Free but please sign up to get the details, post webinar resources and calendar links https://lnkd.in/eKbT8CJR

  • This Thursday 21st May we will be joined by Founder of Immersive Discoveries, Gemma Zeeman on our live webinar. She will show how she and a small team used ThingLink to create an incredible bilingual and accessible immersive learning experience, now available for every school pupil in Wales via the government's national learning hub. Don't miss it! Register here: https://lnkd.in/ekBGuu-a

    View organization page for ThingLink

    3,957 followers

    What if immersive learning could make education more equitable — not just more engaging? This Thursday 21st, join ThingLink’s special Spotlight webinar with Gemma Zeeman, founder of Immersive Discoveries, to explore how immersive 360° learning environments can open up meaningful educational experiences for every learner. You’ll see how Gemma’s groundbreaking project for the Welsh Government’s Hwb platform is helping students nationwide explore religious sites, worldviews, and cultures through interactive, bilingual virtual environments — all without leaving the classroom. In this session, Gemma will cover: ✨ Designing immersive learning for inclusion and accessibility ✨ Using 360° environments to build curiosity and engagement ✨ Embedding escape rooms and interactive storytelling into learning ✨ Creating emotionally impactful experiences with 360° music and media ✨ Building authentic educational resources through collaboration 📅 Thursday 21 May ⏰ 5pm BST / 6pm CEST 📍 YouTube Live Register here: https://lnkd.in/e7iHEsuz #ImmersiveLearning #EdTech #LearningDesign #EducationTechnology #DigitalLearning #Accessibility #XR #InstructionalDesign #FutureOfLearning

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  • We’re excited to welcome Alexandre Torres as the first ThingLink Certified Trainer in Portugal 🇵🇹 Alexandre is a PhD candidate in Educational Sciences, specialising in Educational Technology. He is currently developing research around the SMART Education Ecosystem, a project that seeks to connect space, technology, pedagogy and teaching in the design of innovative learning scenarios. In our latest spotlight feature, Alexandre shares his journey, inspiration, and how he is using ThingLink to light up immersive learning: 👉 https://lnkd.in/eRkzZW8a Explore Alexandre’s ThingLink to see his research and creative work in action. If you are in Portugal and wish to be part of the ThingLink Community, we would love to welcome you - please reach out to Alexandre!

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  • What if immersive learning could make education more equitable — not just more engaging? This Thursday 21st, join ThingLink’s special Spotlight webinar with Gemma Zeeman, founder of Immersive Discoveries, to explore how immersive 360° learning environments can open up meaningful educational experiences for every learner. You’ll see how Gemma’s groundbreaking project for the Welsh Government’s Hwb platform is helping students nationwide explore religious sites, worldviews, and cultures through interactive, bilingual virtual environments — all without leaving the classroom. In this session, Gemma will cover: ✨ Designing immersive learning for inclusion and accessibility ✨ Using 360° environments to build curiosity and engagement ✨ Embedding escape rooms and interactive storytelling into learning ✨ Creating emotionally impactful experiences with 360° music and media ✨ Building authentic educational resources through collaboration 📅 Thursday 21 May ⏰ 5pm BST / 6pm CEST 📍 YouTube Live Register here: https://lnkd.in/e7iHEsuz #ImmersiveLearning #EdTech #LearningDesign #EducationTechnology #DigitalLearning #Accessibility #XR #InstructionalDesign #FutureOfLearning

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  • Accessibility shouldn’t be an afterthought in learning design — it should be built in from the very beginning. Tomorrow, join ThingLink’s free webinar: Designing for Dignity: Creating Inclusive Learning Experiences to learn how: 📅 Wednesday 13th May ⏰ 5pm BST | 9am PDT | 12pm EDT ⌚ 60-minute session (including live Q&A) 📍 Streaming on YouTube Live (with on-demand access afterwards) Hosted by ThingLink’s Louise Jones, this webinar explores how to create more inclusive, multimodal learning experiences that go beyond WCAG 2.2 compliance. Whether you work in education, training, or instructional design, you’ll come away with practical ideas to support participation, confidence, and accessibility for EVERY learner. 🔗 Save your place here: https://lnkd.in/eaZ3GceZ #InclusiveLearning #Accessibility #EdTech #LearningDesign #InclusiveEducation #ThingLink #WCAG #InstructionalDesign

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  • ThingLink reposted this

    XR is delivering real impact across the world. Laval Virtual 2026 was a powerful showcase of the results our partners are producing using VIVE technology across a wide range of industries, including training, education, digital twins, location-based entertainment and arts and culture. Together, we showed how the VIVE ecosystem helps bring these experiences to life, supporting real-world use cases that help people learn, train, collaborate and connect with culture in new ways. And, of course, we gave lucky attendees the chance to try the all-new VIVE Eagle at its very first European showcase. #LavalVirtual #HTCVIVE #XR #VR #Training #VIVE #VIVEEagle BackLight Lucid Realities Spectr Dassault Systèmes ThingLink Flint Systems LS GROUP Laval Virtual

  • ThingLink reposted this

    View profile for Dan Fitzpatrick
    Dan Fitzpatrick Dan Fitzpatrick is an Influencer

    The biggest online AI conference for educators is back in September and we're excited that ThingLink will be joining us again. We love ThingLink because it turns any image, video or 360° scene into an interactive world that learners can step inside, click around and make sense of for themselves, bringing places, ideas, and real-world contexts to life in a way a worksheet never could. Find out more and grab your free seat now Louise Jones Ulla Maaria Koivula Engeström Hull

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Funding

ThingLink 3 total rounds

Last Round

Series unknown

US$ 1.1M

See more info on crunchbase