Check out part 2 here: https://lnkd.in/gaZHARvX
AI-Native Engineering Needs a New Operating System — Part 2 In the previous piece in this series, I wrote about the two operating systems of engineering teams: the precision-first model of large organizations, and the judgment-first model of startups. I ended with a question I've been sitting with for a while now: if AI is fundamentally changing how engineering work gets done, what is the operating system for AI-native engineering teams? We've made engineers AI-native. We haven't made teams AI-native. Every AI tool in chip design today accelerates the individual — one engineer, one session, one context. But chip design isn't an individual sport. It's multiple disciplines, hundreds of interdependencies, months of entangled decisions. The AI that helps one engineer has no idea what the engineer three disciplines away just decided. Even systems with multiple AI agents are still single-player if there's only one human entry point. We've written before about what this costs: 14% first-silicon success, silent divergence between disciplines, 70% of engineering time lost to non-innovation work. The numbers are in our earlier articles. The shift isn't from no-AI to AI. That's already happened. The shift is from tools that create AI-native individuals to an operating system that creates AI-native teams. That's what this article is about. Link in comments. #ChipDesign #Semiconductor #AI #MultiplayerAI