Explore an eerie, remote island with your camera in Dimhaven - The Lost Source, an atmospheric mystery game that gives off Myst and Riven vibes. Try the demo: https://lnkd.in/gxS4dDyF
80 Level
Computer Games
Los Angeles, California 316,504 followers
80 Level is the best source of information for video game technology and art.
About us
80 Level® is the best source of information for video game technology and art. They gather and illustrate best practices from developers, publishers, creators, and middleware providers in exclusive articles, focusing on bringing the best technology insights from game developers across the globe. 80 Level features interviews, case studies, breakdowns from top industry specialists, working with the likes of EA DICE, Blizzard, King, Ubisoft, Monolith, Autodesk, Bethesda Softworks, Epic Games.
- Website
-
https://linktr.ee/80.lv
External link for 80 Level
- Industry
- Computer Games
- Company size
- 2-10 employees
- Headquarters
- Los Angeles, California
- Type
- Privately Held
- Founded
- 2014
Locations
-
Primary
Get directions
15301 Ventura Blvd
Los Angeles, California 91403, US
Employees at 80 Level
Updates
-
Check out this insanely detailed, gritty inmate character 3D model by Junki Ahn. She looks like she could bust out pretty easily. Breakdown details: https://lnkd.in/g8euGnSG
-
External game dev partner Room 8 Group has a new CEO: Juanita Draude. The studio has worked on games like RoboCop: Rogue City, South of Midnight, Pax Dei, and more. Read more: https://lnkd.in/gNsw59pF
-
We chatted with Black Eye Technologies Ltd to learn about how they're rethinking the way video game camera systems work with Black Eye 2.0 for Unreal Engine. Read the interview: https://lnkd.in/gfbNqs2X
-
Check out Palettopia, a cozy city builder where you create minimalistic cities with the stroke of your paintbrush. Explore infinite islands, solve puzzles, discover vibrant biomes, and build your own painted paradise. Wishlist: https://lnkd.in/dSt9rniX
-
Eric Blaida broke down the creation of The Last Chapel, focusing on his goal of an abandoned but not completely lifeless feel, and building the church using modular pieces. Based on Jérémy Cohen's concept art: https://lnkd.in/dtNKxgrw
-
Zyad Younes discussed the workflow behind the Forgotten Sanctuary project, covering its goals, technical pipelines, and experimentation with new techniques. Learn how he created each prop, including the boat, statue, and pots: https://lnkd.in/dFzFaRdk
-
El Tigre co-creator and The Book of Life co-writer and director Jose R. Gutierrez has dropped out of the Amazon GenAI Creators' Program. Read more: https://lnkd.in/gv8bum8v
-
-
Xbox is delaying Fable (again) to avoid releasing too close to Call of Duty, GTA 6, Halo, and Gears. It's now releasing in February 2027: https://lnkd.in/gK3mB4kC
-
We spoke with Sydney from Remnant Games Studio about The Explorator, a unique game with a cel-shaded visual style, discussing its inspirations, development journey, the process of integrating 2D animated characters, and what's next. Read: https://lnkd.in/duAFDGCG