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Change "building highlighted" appearance to standard selection box #1238

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bjorn-ali-goransson opened this issue Oct 25, 2020 · 6 comments · May be fixed by #1255
Open

Change "building highlighted" appearance to standard selection box #1238

bjorn-ali-goransson opened this issue Oct 25, 2020 · 6 comments · May be fixed by #1255
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Feature good first issue

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@bjorn-ali-goransson
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@bjorn-ali-goransson bjorn-ali-goransson commented Oct 25, 2020

Describe the feature you'd like
I'd like to standardize the "selected thing" appearance to what we're currently using for units/droids.

This means we should use the white corners for the selected structures as well, for consistency.

The structure highlight "flash" should perhaps also be disabled (but not mandatory).

Describe why do you think it is needed
Currently the highlighting is not very clear. It is also not at all in the same aesthetic as the standard selection box.

Moreover, the health bar should be sized accordingly, as well.

ezgif-7-dff09d5e7a8b

@berserkingyadis
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@berserkingyadis berserkingyadis commented Oct 25, 2020

Im not sure I like the pulsing. An outline or encirclement with a color that contrasts well with the ground could be better. Like in some blizz games
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@berserkingyadis
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@berserkingyadis berserkingyadis commented Oct 25, 2020

Mabye we can use what we are using for our units for the buildings aswell. Add these white markers in all 4 corners? Or enclose in rectangle?
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@thiagorb
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@thiagorb thiagorb commented Oct 25, 2020

I don't have an opinion on which selection effect to use, highlighting, white corners, or some other.. but I agree that it makes more sense that all selections (building or droids) use the same effect.

@Lupus-Mechanicus
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@Lupus-Mechanicus Lupus-Mechanicus commented Oct 25, 2020

I agree with Bers proposal for having the same selection effect as the units currently have right now. We could take it one step further and make it so the foundation edges [or the immediate zone after the foundation ends] are highlighted in this way. With the Healthbar showing under it, not right on the building itself.
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@bjorn-ali-goransson
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@bjorn-ali-goransson bjorn-ali-goransson commented Oct 25, 2020

that last suggestion would indeed be awesome, but not feasible in the near future ...

@Lupus-Mechanicus
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@Lupus-Mechanicus Lupus-Mechanicus commented Oct 25, 2020

that last suggestion would indeed be awesome, but not feasible in the near future ...

Then we stick with the similar unit selection method, applied to buildings as well, for the foreseeable future. 👍

@bjorn-ali-goransson bjorn-ali-goransson added the good first issue label Oct 25, 2020
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Feature good first issue
4 participants