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Hitmarker | Gaming Jobs

Hitmarker | Gaming Jobs

Computer Games

Newcastle upon Tyne, Tyne and Wear 331,016 followers

The home of gaming jobs.

About us

Hitmarker is the home of gaming jobs.

Website
https://hitmarker.net
Industry
Computer Games
Company size
2-10 employees
Headquarters
Newcastle upon Tyne, Tyne and Wear
Type
Privately Held
Founded
2017
Specialties
Video Games and Jobs

Locations

  • Primary

    Haylofts, St Thomas Street

    3

    Newcastle upon Tyne, Tyne and Wear NE1 4LE, GB

    Get directions

Employees at Hitmarker | Gaming Jobs

Updates

  • Triplejump's "Atomcraft" is a physics-simulated sandbox adventure game that allows players to pick up, move, and use every pixel in the world to create something new. ⚙️ You crash-land on a strange planet and have to repair your ship by gathering materials, experimenting with chemistry, and engineering vessels and machines that turn the environment itself into a giant reactive playground. As you travel farther, you uncover new biomes, strange creatures, and rarer elements, upgrading your tools and building mechanical systems to make things even more efficient along the way. Atomcraft is set to launch in Q2 2026. You can add it to your Steam wishlist to be updated on its upcoming release: https://lnkd.in/eGTjZ2dS

  • “Normal Golf Game” from Fruit Ninja and Jetpack Joyride developer Luke Muscat is a very normal physics-driven golf simulator. ⛳ You find yourself on a giant golf course equipped with a club and the ability to shoot from anywhere and hit anything. Featuring a deep physics-based swinging system, you can alter your stance, direction, and club-face angle as you work through a course that doubles as both playground and trap. However, you're not allowed to leave, at least not without the permission of Luke Muscat himself… Normal Golf Game's free demo is available now, and you can add the game to your Steam wishlist to stay updated: https://lnkd.in/eJu5qMf7

  • Have you ever played a game that was extremely frustrating but found that the overall experience was amazing? You are not alone, and it was probably designed with that in mind! 😤 Take a look at this short clip from our latest livestream where game director and designer Dan Felder breaks down how positive peaks of emotion and a satisfying ending can make a difficult experience into a great one. 🎮 Want to learn more? Dan is the lead instructor of Game Design Skills' upcoming Mastering Game Systems bootcamp, which you can check out here: 👉 https://htmr.kr/gds

  • ⚡️ NEW JOB: Director of Product, Live Services at Mattel Game Studios Are you an experienced product manager looking for a new challenge working with some of the biggest entertainment brands on the planet? Mattel, the home of Hot Wheels and Barbie, is searching for a new director of product to plan and oversee its roadmap for LiveOps and monetization across its free-to-play portfolio. 💼 Apply here 👉 https://lnkd.in/eQuiCE2T

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  • “Nothing Strange Here” from Dandelion Developers is a cozy mystery adventure where you step into the role of an investigative journalist in the curious town of Larcenest Gap. 📰 You’ll explore the town, snap photos, publish articles, and take on random quests as you uncover the strange secrets hiding beneath its wholesome surface. Your choices, like how you write your articles and how you dress, shape the reactions of the town and its inhabitants along the way. As part of your journalistic adventure, you can also fill out your personal journal, creating an adorable masterpiece filled with stickers and other memorabilia, or an evidence board to keep track of everything going on. Nothing Strange Here's a free demo available now on Steam. You can also sign up for any future playtests and add the game to your wishlist: https://lnkd.in/dpUMwERX

  • Ever wondered how games are built to make a lasting impression that keep you tuned in and coming back after each play session? Join Hitmarker and Game Design Skills live tomorrow at 5 p.m. BST / 9 a.m. PDT / 12 p.m. EDT as veteran game designer Dan Felder discusses how epic, emotional experiences are created using the "Structure of Fun" framework in games such as Super Smash Bros, Dark Souls, and League of Legends. During the livestream, you'll learn how to use game mechanics, game systems, and map design to organically produce 'high impact' event structures; why and how to use "pattern breakers" in your games; and much more. Let us know if you're coming along via the event page. 👇

    Structure of Fun: Essential Design Framework

    Structure of Fun: Essential Design Framework

    www.linkedin.com

  • Our livestream with veteran game designer and Game Design Skills instructor Dan Felder kicks off in one hour. 🎮 If you're an aspiring designer or just looking to learn some new tips from an expert, you'll want to check this one out! Tune in over on the Hitmarker LinkedIn page: 👉 https://lnkd.in/ese_HghX

    View organization page for Hitmarker | Gaming Jobs

    331,016 followers

    Ever wondered how games are built to make a lasting impression that keep you tuned in and coming back after each play session? Join Hitmarker and Game Design Skills live tomorrow at 5 p.m. BST / 9 a.m. PDT / 12 p.m. EDT as veteran game designer Dan Felder discusses how epic, emotional experiences are created using the "Structure of Fun" framework in games such as Super Smash Bros, Dark Souls, and League of Legends. During the livestream, you'll learn how to use game mechanics, game systems, and map design to organically produce 'high impact' event structures; why and how to use "pattern breakers" in your games; and much more. Let us know if you're coming along via the event page. 👇

    Structure of Fun: Essential Design Framework

    Structure of Fun: Essential Design Framework

    www.linkedin.com

  • "MONOWAVE" from Studio BBB is a whimsical puzzle-adventure platformer about the humane power of emotions. 🌈 You play as Mono, a newborn Guardian charged with restoring harmony to a world thrown into turmoil. Mono is equipped with four emotion-based abilities: Happiness helps you jump higher, Sorrow lets you flow through narrow spaces, Anger makes you wall-jump, and Anxiety assists in evading danger. Across four unique worlds, you'll come across a colorful cast of characters who will interact with you in different ways depending on your approach. MONOWAVE's free demo is out now on Steam, and you can add the game to your wishlist to stay updated on its full launch later this year: https://lnkd.in/evgWPxPM

  • Destiny 2 is coming to an end, with its final content update arriving this summer. Sadly, this likely means layoffs for Bungie following years of internal struggles. On a more positive note, Epic has announced Unreal Engine 6 is on its way, Nintendo is optimistic about its Switch 2 sales, and there are plenty of gaming jobs up for grabs. Find it all in this week's newsletter. 👇

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