While working on Darkest Dungeon 2 (Red Hook Studios) Lead Environment Artist Marielle Fox (Kho) liked working with a smaller unit size because it helped achieve visual variety. Check out the full session and more like it on GDC Vault! https://gdcvault.com/
GDC Festival of Gaming
Events Services
San Francisco, CA 49,482 followers
GDC Festival of Gaming returns this March 1-5, 2027, in San Francisco!
About us
The GDC Festival of Gaming (GDC) brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders. Some key features of GDC Festival of Gaming include: The market-defining conference has a comprehensive selection of lectures, panels, and roundtable discussions. The GDC Festival Hall showcases the latest game development, monetization & player engagement tools, platforms, services and tech infrastructure - along with the latest video games from AAA, AA, and Indie studios and publishers. The Festival Hall also features a variety of stages & lounges for learning, discovery and networking. Dedicated community spaces where GDC attendees can take a break from all of the learning to relax and meet new people in themed areas for playable indie games, retro games, alternative controllers, and more. GDC also hosts two awards ceremonies recognizing the creativity, artistry, and technical genius of the finest developers and games: The Game Developers Choice Awards is the leading peer-based video game awards show celebrating the industry’s top games and developers. The Independent Games Festival honors the most innovative and exemplary projects in indie game development.
- Website
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http://www.gdconf.com
External link for GDC Festival of Gaming
- Industry
- Events Services
- Company size
- 201-500 employees
- Headquarters
- San Francisco, CA
- Type
- Public Company
- Specialties
- game development, video games, tabletop games, game event, game dev, B2B, and B2C
Locations
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Primary
Get directions
303 2nd St
San Francisco, CA 94107, US
Employees at GDC Festival of Gaming
Updates
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Some stomping around the house inspired Wilbert Roget, II when writing the Automaton theme for Helldivers 2. #GDCRewind Check out more talks like this on GDC Vault https://gdcvault.com/
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Sponsored: During #GDC2026, Samsung brought studios together for a developer roundtable featuring Jakub Knapik (CD PROJEKT RED), Yves Bordeleau and Jonathan Jacques-Belletête (Rogue Factor), PIOTR BABIENO (Bloober Team), and Kevin Lee (Samsung Electronics). They dug into what 3D, HDR and advanced displays really mean for art direction, readability and performance in day-to-day production. “Samsung's decades of hardware and software leadership positions us to collaborate with studios worldwide. At their core, these partnerships are about ensuring gamers experience the quality and performance they expect,” said Kevin Lee, EVP of Customer Experience at Samsung. Developers, journalists, and content creators alike immersed themselves at the Samsung Electronics Odyssey Gaming Lounge, playing hit titles in glasses-free 3D, testing HDR10+ GAMING capabilities, and experiencing UI, depth, and motion render on next-generation displays firsthand. Catch the full wrap-up below. https://lnkd.in/gq-3rKnw
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Check out this #GDCRewind from #GDC2025. Alexa Ray Corriea educates us on video game "babygirls" and why Clive from Final Fantasy XVI fits the bill. Find this session and more like it on GDC Vault. https://gdcvault.com/
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We loved guessing attendee roles at GDC Festival of Gaming 2026, so why not one final Decode My Day, one more chance to guess Grant Shonkwiler's job before we do! #GDC2026
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Social Takeover: BIG Fest at the GDC Festival of Gaming was more than a gathering, it was a reflection of what happens when community, creativity, and intention meet. We brought together developers, creators, and builders from across the gaming ecosystem and what took place was powerful. Real conversations. Meaningful connections. Opportunities that will extend far beyond a single day. I want to take a moment to say thank you. To our partners and sponsors: thank you for believing in the vision and investing in something bigger than a moment. To our developers and creators: thank you for showing up, sharing your work, and continuing to push this industry forward. To our volunteers and team: this does not happen without your commitment, your excellence, and your heart for the community. And to everyone who attended, you made the space what it was. This meant something. And we’re just getting started. If you captured moments, we’d love for you to share and tag Black In Gaming so we can continue amplifying the story. #blackingaming #bigfoundation #bigfest #gdc #gdcfestival
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GDC Festival of Gaming reposted this
Last week, the hard work of the entire team at Sandfall Interactive was recognized during the Festival of Gaming Week in San Francisco. To be honored by our peers across three prestigious organizations is a testament to both the dedication and the passion of our developers and artists. We are deeply humbled to share that Clair Obscur: Expedition 33 has received the following accolades: The Game Developers Choice Awards (GDC Festival of Gaming) - Game of the Year - Best Visual Art - Best Narrative - Best Audio - Best Debut The Game Audio Network Guild - Music of the Year & Best Original Soundtrack Album - Best Main Theme & Best Original Song (“Lumière”) - Best Ensemble Cast Performance - Best New Original IP Audio The Society for Game Cinematics - Outstanding Art Direction for “The Gommage” To be recognized by the fellow developers and industry peers we look up to is the highest form of praise. This project has been a labor of love for everyone at Sandfall, and seeing it resonate with the global community is truly humbling. Our deepest thanks go to our incredible cast, our composers Lorien Testard and Alice Duport-Percier, to those who went to represent us on stage: Raphaël Joffres ➡️ GDC, Maxance PLAYEZ ➡️ GDC, Olivier Penchenier, Tom Guillermin, Florian Torres, Jennifer Svedberg-Yen, Alan Reynaud, Mathieu Costat, William Tomasi and Tristan Fleury and most importantly, to our players.
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Decode My Day ep. 6 is here! We loved guessing people's roles at GDC Festival of Gaming 2026 we just had to do a few more, can you guess what Julien Merceron does before we do?
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The 26th Annual Game Developers Choice Awards was a night of celebration and appreciation of the year’s most dazzling creators #gdca #GameDev #GDC2026 #SanFrancisco #FestivalofGaming
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The Festival Hall has shut its' doors for #GDC2026! A huge thanks to all our partners for their work and dedication to making this year amazing and thank you to all of you for spending time in the Festival Hall!
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