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Implemented solutions for core OS concepts, including Multithreading, CPU Scheduling algorithms (e.g., FCFS, SJF, Round Robin), and Synchronization techniques. Addressed and provided solutions for common concurrency problems such as Deadlock and Starvation.
An in-memory priority queue that prevents starvation by balancing priority and arrival time. Items are greedily prioritized within each batch of the longest-waiting items, ensuring fairness alongside prioritization and bounded delays for low-priority tasks.