Motion Matching implementation for Unity
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Updated
Oct 26, 2025 - C#
Motion Matching implementation for Unity
A 3D virtual head control system for VTuber in Unity with smooth motion and robust facial expressions
ZED SDK Unity plugin
BVH Tools for Unity
A open-source VR mocap studio built in Unity
Motion capture for the character models of Honkai: Star Rail base on Unity and MediaPipe. Currently face only. (Do not need an iPhone)
Unity package for the C# (.NET) implementation of the real-time protocol for Qualisys Track Manager
A simple library to use HTC Vive Tracker devices in Unity
Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"
Everyone can capture movements with just a camera and drive the actions of a virtual character.
Official Code for the SIGGRAPH Asia 2025 paper "Environment-aware Motion Matching"
C# (.NET) implementation of the real-time protocol for Qualisys Track Manager
Tool built using the Unity engine for capturing, displaying, and playing back body motion data from an Azure Kinect sensor.
Camera Motion Capture tool for Unity
Cubojo is a Unity3D hack-and-slash arcade game, that makes use of motion sensing
A client to receive motion capture data in Unity3D from Motive software (http://www.optitrack.com/products/motive/)
This is a Test about Face_Capture and Motion_Capture by using a webcamera
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