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inaframevr/aframe (press backspace or delete to remove)Description:
Changes proposed:
- Cherry-pick from master the docs changes that are valid for aframe 1.7.1
vincentfretin
- 5
- Opened on Sep 30
- #5761
Description: Improvements to A-Frame s integration of Logitech s MX Ink Stylus
Changes proposed:
- Allow stylus visualization when in AR mode (i.e. Meta Quest passthrough / mixed reality)
- Support ...
FilipeLopesPires
- 5
- Opened on Aug 28
- #5756
Description:
Changes proposed: -This PR adds support for the meta-quest-touch-plus-v2 profile in the meta-touch-controls component.
-Currently, the Xbox Edition model files are not included, so the component ...
mimosapudical
- 3
- Opened on Aug 15
- #5753
Description: Fixes #5747.
The light component would unconditionally update the properties of light.shadow when castShadow was enabled. However,
not all light types support shadows, causing an error when ...
mrxz
- 5
- Opened on Jul 23
- #5748
Change Summary
Currently, the Test Cases CI workflow will run even when a push changes only markdown files (e.g., README.md).
With these changes, a push that changes only markdown files will not trigger ...
kitsiosk
- 3
- Opened on Jul 12
- #5745
Description:
Some easy links updates listed in #5737
Changes proposed:
- Update some glitch links to examples inside the repo
https://github.com/aframevr/assets/pull/43 also need to be merged
vincentfretin
- 1
- Opened on Jul 5
- #5744
Description:
I got a typescript error in my project copying that parse and styleParse functions and using only one param, properly
marking the second param as optional fixed it. Note that if you re using ...
vincentfretin
- 1
- Opened on Jul 2
- #5743
fixing a minor typo with the logitech mx ink docs
Description: There was a minor spelling mistake in some places, where logitech was spelled incorrectly.
ccoenen
- 2
- Opened on Jul 1
- #5742