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Unexpected behavior when input is empty\n\n---\n👤 Reported by: @ophelia
discussion
documentation
  • matsidor1975
  • Opened 
    28 days ago
  • #10

Since we are logging the message body most users will rightly question how fast this is and what performance penalty they should expect. - [x] implement tests - [ ] put results in the readme
Discussion
Feature
Help Wanted
  • whiskeysierra
  • 24
  • Opened 
    on May 23, 2016
  • #99

backend
discussion
frontend
performance
  • Muadeel56
  • Opened 
    on Sep 17
  • #22

... After seeing some odd CPU performance issues in my Game I narrowed it down to the great many Lights being rendered, and I ve made this MRP to test what s going on, and here s what the Visual Profiler ...
discussion
performance
topic:rendering
topic:3d
  • mrjustaguy
  • 12
  • Opened 
    on Sep 11
  • #110436

discussion
help wanted
  • pwnorbitals
  • 6
  • Opened 
    on Jan 28, 2018
  • #5

This issue is for discussing performance in general.
discussion
performance
  • randy408
  • 3
  • Opened 
    on Oct 21, 2019
  • #34

Performance never been a target when developing KTL. Due to it s nature it performs fairly well, but was not ment as fastest templating engine. Currently parsing a real-world template takes less than ...
discussion
enhancement
  • lekoder
  • Opened 
    on Dec 4, 2015
  • #11

In this meta-issue, I want to collect strategies for improving Vega s computation and rendering performance. Related issues - Support interactive framerates on large heatmaps #1806 - Look into ...
discussion
help-wanted
  • domoritz
  • 10
  • Opened 
    on May 17, 2020
  • #2619

This issue serves as a place to discuss performance improvements for the mutant generation. With the switch to LibCST (#374 ), the mutant generation is slower than previously. The use of ...
discussion
enhancement
  • Otto-AA
  • 4
  • Opened 
    on Apr 9
  • #376

Spack is a popular package manager for high-performance computing.
discussion
enhancement
  • tristan-f-r
  • 2
  • Opened 
    7 days ago
  • #430
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