Make curved structures using commands and WorldEdit.
- Freely place the selected structure along a Bézier Curve.
- Preview a simplified drawing of the curve.
- Make the curve with continuously connected curves.
- Great for building infrastructure such as roads.
- WorldEdit undo available.
WorldEdit or FastAsyncWorldEdit required. CurveBuilding is compatible with Bukkit and Fabric.
If you have suggestions for other versions or features, please comment on the Discussions.
- For the plugin (Bukkit): https://legacy.curseforge.com/minecraft/bukkit-plugins/curvebuilding
- For the mod (Fabric): https://legacy.curseforge.com/minecraft/mc-mods/curvebuilding
If you want to contribute to the CurveBuilding project by adding features, fixing bugs, or supporting other versions, you can do so by following the methods below.
- Download CurveBuilding's source code using Git.
- Download and install IntelliJ IDEA.
- Install the Minecraft Development plugin in IDEA.
- In the IDEA, open the folder where you saved CurveBuilding's code. This will create a new project in IDEA.
- Set the project SDK version to 21.
- If the analysis for curvebuilding-fabric isn't performed, add a link to curvebuilding-fabric from the Gradle tool window.
- To build CurveBuilding Bukkit:
- Select "Run
curvebuilding-bukkit [build]" from Run/Debug Configurations. - The project will be built and a jar file will be created in
curvebuilding-bukkit/build/libs.
- Select "Run
- To build CurveBuilding Fabric:
- Select "Run
curvebuilding-fabric [build]" from Run/Debug Configurations. - The project will be built and a jar file will be created in
curvebuilding-fabric/build/libs.
- Select "Run
- To run CurveBuilding Fabric as a game client:
- Select "Run
curvebuilding-fabric [runClient]" from Run/Debug Configurations. - The game client will start with the mod applied.
- Select "Run
- To run CurveBuilding Fabric as a game server:
- Select "Run
curvebuilding-fabric [runServer]" from Run/Debug Configurations. - The game server will start on localhost with the mod applied.
- Select "Run
Once you have completed testing, please submit a pull request.
If you would like to translate the language files for this plugin into your language and merge them into this plugin, please store the language files under \src\main\resources\messages and open a pull request.
File names should conform to BCP 47 (Language-Region).
| Language | File Name |
|---|---|
| English(US) | en-US.yml |
| Spanish(ES) | es-ES.yml |
| Spanish | es-416.yml |
| 日本語 | ja-JP.yml |
| 繁體中文 | zh-Hant.yml |
| 简体中文 | zh-CN.yml |