Stars
Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration. Hard fork of https://github.com/Fmst…
DevOps Jobs (Terraform & IaC specific) in the EU & UK, India and the USA. Maintained by team Digger
Use shaders designed at shaderfrog.com in your A-Frame applications.
Clean Code concepts adapted for JavaScript
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
🎹 Simple, functional, and fully customizable keyboard for A-Frame.
Graphical User Interface Component Framework for A-Frame VR
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
WebXR Gamepad assets, source library, and schema
Wrapper around the Shader Particle Engine for A-Frame
A collection of examples using the A-Frame library.
A-Frame Inspector plugin for creating navigation meshes.
aframe.io component to enable separate eye rendering of objects, plus stereo video rendering (full 360 or half dome)
A city generated completely by procedural generation using JavaScript and three.js graphics library. Check it out live at: https://zukas3.github.io/ThreeJsProceduralCity/
📦 A super collection of A-Frame components.
AFrame components tailored for Oculus Quest
🔍 Visual inspector tool for A-Frame. Hit *<ctrl> + <alt> + i* on any A-Frame scene.
Add-ons and helpers for A-Frame VR.
👐All-in-one natural hand controller, pointer, and gaze interaction library for A-Frame
A web framework for building multi-user virtual reality experiences.
Handy makes defining and recognizing custom hand poses in WebXR a snap!
🌄 Infinite background environments for A-Frame in a line of HTML.