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A-Frame 1.1.0 release notes
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‎CHANGELOG.md‎

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### 1.1.0 (Dec 3, 2020)
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5 years of A-Frame! 🥳
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40 amazing A-Framers participated in this release. Thank you 👏
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AR, hand tracking, compositor layers, immersive navigation (Quest only), Quest 2 support and much more.
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[Buy an gorgeous t-shirt](https://cottonbureau.com/products/fragments) 👕 to support the project.
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### Major Changes
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* Support for [WebXR compositor layers API](https://immersive-web.github.io/layers/) @rcabanier @Artyom17 @dmarcos
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* Support for [WebXR DOM Overlays](https://immersive-web.github.io/dom-overlays/) support @klausw
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* Support for the [WebXR immersive navigation proposal](https://github.com/immersive-web/navigation) @arpu @Artyom17 @dmarcos
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* Support for the [WebXR hand tracking API proposal](https://github.com/immersive-web/webxr-hand-input/blob/master/explainer.md) (#4650) @machenmusik @dmarcos
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* Support for Quest 2 controllers @dmarcos
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* Update THREE to r123 @dmarcos
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### Fixes
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* Fix problem with Windows Mixed Reality controller falling to generic model @arpu
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* Fix incorrect values returned by the `axismove` event on Oculus Quest (#4472) @Sujoy-Ghosh
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* Fix `npm run dist` command when running in zsh @benallfree
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* Fix [wasd-controls](https://aframe.io/docs/1.0.0/components/wasd-controls.html#sidebar) easing to prevent sudden position jumps (#4241) @ntamas
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* Replace calls to `THREE: getWorld*` methods that don't know work in immersive mode (#4521) @NNskelly @dmarcos
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* Fix undetected controllers when using WebXR API @cabanier @Artyom17
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* Fix `selectstart` / `selectend` never detected by the [cursor component](https://aframe.io/docs/1.0.0/components/cursor.html#sidebar) @vincentfretin
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* Fix for duplicated [cursor component](https://aframe.io/docs/1.0.0/components/cursor.html#sidebar) events (#4494) @binzume
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* Listen to `sessiongranted` event only if WebXR is available @dmarcos
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* Bump `webvr-polyfill` to fix magic window mode in iOS 13 (#4554) @jwjordan @dax72 @NomisGnos @dmarcos
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* Fix Gear VR controller detection @vincentfretin
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* Fix spectator camera mode when entering VR mode (#4666) @broehl @dmarcos
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* Fix duplicated cursor component event in VR mode (#4494) @binzume @dmarcos
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* [Background component](https://aframe.io/docs/1.0.0/components/background.html#sidebar) can now be removed (#4676) @NVFedorov @dmarcos
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* Fix [screenshot](https://aframe.io/docs/1.0.0/components/screenshot.html#sidebar) component (#4685) @bknill @dmarcos
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* Add user gesture to start video playback in examples @dmarcos
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* Fix white stripe at the bottom of the screen when exiting VR mode in iOS (#4617) @jgutierro @dmarcos
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* Fix msdf shader compatibility with WebGL 1 devices (Safari iOS) @dmarcos
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* Fix for immersive navigation where the `sessiongranted` event was not captured @dmarcos
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* Move `raycaster` collision detection from `tick` to `tock` to prevent bogus collisions on first frame @dmarcos
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* Fix for camera pose not correctly restored when exiting VR mode @dmarcos
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* Make sure exit immersive logic runs when exiting AR mode @dmarcos
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* Add `vr-mode` state to `<a-scene>` when entering immersive mode with WebXR @dmarcos
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* Fix Valve Index controller button mappings @dmarcos
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### Enhancements
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* Pass high-performance to the WebGL context to prioritize rendering performance over power consumption @arpu
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* Docs improvements @rotoglup @richardjbaker @klausw @dmarcos @kfarr @majecty @AdaRoseCannon @ngokevin @sonnynomnom @lordbron @da4throux @danbuckland @vikohone @pixelistik @vincentfretin @stefanhuber
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* Code hygiene @Jamesgt @Shalwaban
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* Use new `THREE.WebGLRenderer` outputEncoding @arpu
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* Make msdf shader WebGL 2 compliant @arpu
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* Valve Index controller support @zach-capalbo
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* Cordova compatibility @benallfree
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* Change [look-controls](https://aframe.io/docs/1.0.0/components/look-controls.html#sidebar) `hmdEnable` property name to `magicWindowTrackingEnabled` @dmarcos
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* Improve hand tracking pinch gesture accuracy @cesmoak (#4691)
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* Improve error handling when entering immersive mode (#4660) @federico-camonapp @dmarcos
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* Make text of [device permission ui component](https://aframe.io/docs/1.0.0/components/device-orientation-permission-ui.html#sidebar) dialogs configurable @dmarcos
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* Add [look controls](https://aframe.io/docs/1.0.0/components/look-controls.html#sidebar) `mouseEnabled` property to enable / disable mouse input @dmarcos
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* Add [model viewer example](https://aframe.io/aframe/examples/showcase/model-viewer) with AR / VR and 2D mode compatibility @dmarcos
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* Add [user interface example](https://aframe.io/aframe/examples/showcase/ui/) that works in VR, desktop and mobile @dmarcos
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* Make [raycaster component](https://aframe.io/docs/1.0.0/components/raycaster.html#sidebar) line color configurable @dmarcos
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* Add info panel to examples @thedart76 @dmarcos to show instructions, controls and credit authors.
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### 1.0.4 (Feb 5, 2020)
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Bug fixes

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