Timeline for Create quaternion based on where a unit is hit (shield effect as in Starcraft 2)
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 13, 2011 at 12:47 | history | edited | Tor Valamo | CC BY-SA 3.0 |
added 340 characters in body
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| Oct 13, 2011 at 11:16 | comment | added | Tor Valamo | Remember to play on high or ultra graphics, otherwise it IS an opaque block of bad graphics :P | |
| Oct 13, 2011 at 2:40 | comment | added | notlesh | Thanks for expanding on the idea, I think I'll go play some sc2 to study this more ;) | |
| Oct 12, 2011 at 23:35 | history | answered | Tor Valamo | CC BY-SA 3.0 |