Blender scripts can easily give you misleading results if you are not reading the evaluated scene correctly ⚠️ In our latest blog post, we break down how Blender’s dependency graph works and how to access the final geometry after modifiers, constraints, and animations are applied 🧠 We also walk through a practical Python script to generate production ready geometry reports �� A must read if you are building pipeline tools or exporters 🚀 Check out the full blog post here: https://lnkd.in/emxwYRYm
CGWire
Technologies et services de l’information
Collaboration Platform for Animation Studios
À propos
CGWire develops Kitsu a collaboration platform that helps you deliver animated content on a tight budget. Kitsu allows to dispatch tasks, perform reviews and manage shots from anywhere. Aside from Kitsu, we organize events and produce content to allow people from the industry to share best practices together. We already work with 100 studios and schools all over the world. Our customers won many awards and have met a lot of success with their productions.
- Site web
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https://cg-wire.com
Lien externe pour CGWire
- Secteur
- Technologies et services de l’information
- Taille de l’entreprise
- 2-10 employés
- Siège social
- Paris
- Type
- Société civile/Société commerciale/Autres types de sociétés
- Fondée en
- 2017
- Domaines
- Production management, Pipeline, Software Engineering, Python et Agile
Lieux
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Principal
Obtenir l’itinéraire
Paris, FR
Employés chez CGWire
Nouvelles
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How do you manage hundreds of projects at scale without losing control? 🤯 At Kitsu Submit 2026, Pete Draper shared how Kitsu became the backbone of his pipeline, from feature film work on RRR to large-scale virtual product placement at Ryff From scattered spreadsheets to a fully connected system handling tens of thousands of assets and shots All driven by structure, automation, and the right tools 🧠 Dive into the full breakdown here: https://lnkd.in/en4kcQ-D
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Animating cameras by hand can get messy fast 🎥 Small tweaks turn into timeline cleanup, and repeating the same shot across scenes becomes time-consuming. In our latest blog post, we show how to script camera animation in Blender using Python, from simple moves to path-based shots and subject tracking 🧠 The result is faster iteration, cleaner motion, and fully repeatable camera setups 🚀 Perfect for previs, cinematics, and production pipelines. Check out the full blog post here: https://lnkd.in/eciUjwUT
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We are at FMX where we are connecting again with all our VFX friends! It is also the opportunity to show our software to new studios. If you pass by our booth, you will discovering our improved scheduling and our fresh plugin system offering them better anticipation and flexibility to match their specificity. Last but not least, our community still enjoy our caps which is still one of the best merch of FMX ;). We are until tomorrow, so, if you are at FMX, feel free to come and meet us!
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Kitsu is evolving 🚀 At the Kitsu Summit, Gwénaëlle Dupré walked through the latest updates and shared the roadmap for what’s coming next If you want a clear view of where Kitsu is heading, this is worth a read 👀 Check out the full breakdown here: https://lnkd.in/e23mU3Uu
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Manual keyframing works… until it does not ⏳ The moment you need to repeat the same animation across shots or objects, it becomes slow, error-prone, and hard to maintain. In our latest blog post, we show how to generate animations in Blender using Python and CSV data 📊 No manual keyframes, just clean, repeatable, data-driven animation workflows 🚀 A great approach for pipeline tools, previs, or any production that needs consistency. Check out the full blog post here: https://lnkd.in/d3Fj3j79
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Blender gives you two themes: light or dark. But under the surface, its theming system is far more powerful than most people realise. In our latest blog post, we break down three ways to fully customise Blender, from quick tweaks in Preferences to AI assisted XML editing and even Python scripting. 🎨 If you spend hours in Blender, this is one of the easiest ways to improve your workflow and make the tool feel like your own. Check out the full blog post here: https://lnkd.in/gaDBf5ne
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Scaling from short projects to a full feature film is where many studios hit friction. In our latest blog post, we break down how Remembers and Audrey Tondre tackled that challenge on Arco, moving from Google Sheets to a structured production workflow with Kitsu. 🎬 No pipeline team, no developers, just the right balance of structure and simplicity. It is a great example of how the right system can support artists without getting in their way. Check out the full blog post here:
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Small workflow issues add up fast in production. A missed export, a wrong camera setting, or a render sitting unnoticed can slow everything down. 🎬 In our latest blog post, we explore how Blender’s Python API lets you listen to events and automate these tasks in the background. From render complete handlers to interactive viewport tools, these patterns help remove manual steps and keep pipelines consistent. ⚙️ Check out the full blog post here: