Java Programming/Basic IO: Difference between revisions
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|{{XExample|1='''Code section 9.1: Print "Hello world" without advancing to a new line''' |
|{{XExample|1='''Code section 9.1: Print "Hello world" without advancing to a new line''' |
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< lang="Java"> |
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System.out.print("Hello world"); |
System.out.print("Hello world"); |
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</>}} |
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{{XConsole|1='''Output on the screen''' |
{{XConsole|1='''Output on the screen''' |
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|{{XExample|1='''Code section 9.2: Print "Hello world" and advance to a new line''' |
|{{XExample|1='''Code section 9.2: Print "Hello world" and advance to a new line''' |
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< lang="Java"> |
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System.out.println("Hello world"); |
System.out.println("Hello world"); |
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</>}} |
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{{XConsole|1='''Output on the screen''' |
{{XConsole|1='''Output on the screen''' |
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{{XExample|1='''Code section 9.3: Inputting with <code>Scanner</code>''' |
{{XExample|1='''Code section 9.3: Inputting with <code>Scanner</code>''' |
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< lang="Java"> |
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Scanner kbdIn = new Scanner(System.in); // Instantiating a new Scanner object |
Scanner kbdIn = new Scanner(System.in); // Instantiating a new Scanner object |
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System.out.print("Enter your name: "); // Printing out the prompt |
System.out.print("Enter your name: "); // Printing out the prompt |
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// and putting it in a String variable called name |
// and putting it in a String variable called name |
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System.out.println("Welcome, " + name); // Printing out welcome, followed by the user's name |
System.out.println("Welcome, " + name); // Printing out welcome, followed by the user's name |
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</>}} |
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{{XConsole|1='''On the screen''' |
{{XConsole|1='''On the screen''' |
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{{XExample|1='''Code section 9.4: Line reader''' |
{{XExample|1='''Code section 9.4: Line reader''' |
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< lang="Java"> |
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public String readLine() { |
public String readLine() { |
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// Creates a new BufferedReader object |
// Creates a new BufferedReader object |
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return x.readLine(); |
return x.readLine(); |
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} |
} |
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Note that the code above shouldn't be used in most applications, as it creates new Objects every time the method is run. |
Note that the code above shouldn't be used in most applications, as it creates new Objects every time the method is run. |
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A better alternative would be to create a separate class file to handle keyboard input. |
A better alternative would be to create a separate class file to handle keyboard input. |
Latest revision as of 05:39, 16 April 2020
Topics: |
Navigate User Interface topic: ) |
This section covers the Java platform classes used for basic input and output. But before we begin we need to have a concrete understanding of what input and output means in programming. To grasp this concept, think of the Java platform as a system.
Understanding input and output
[edit | edit source]The Java platform is an isolated entity, a space on your OS in a way, where everything outside this system is its environment. The interaction between the system and its environment is a two-way dialog of sorts. Either the system receives messages from its environment, or it conveys its messages to the same. When a message is received by the system, it is called an input, its opposite is an output. On a whole, this communication is termed input/output abbreviated as I/O.
The following chapters are designed to introduce basic input and output in Java, including reading text input from the keyboard, outputting text to the monitor, and reading/writing files from the file system. More advanced user interaction using Graphics and Graphical User Interface (GUI) programs is taken up in the later section on Swing.
There are two packages for I/O: the older java.io package (does not support symbolic links) and the newer java.nio ("new io") package that has improved exception handling at java.nio.file.
Simple Java Output: Writing to the Screen
[edit | edit source]Writing to the screen is very easy, and can be accomplished using one of two methods:
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Simple Java Input: Inputting from the keyboard
[edit | edit source]As of version 5, Java provides a class in the java.util
package called Scanner
that simplifies keyboard input.
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Code section 9.3: Inputting with Scanner
Scanner kbdIn = new Scanner(System.in); // Instantiating a new Scanner object
System.out.print("Enter your name: "); // Printing out the prompt
String name = kbdIn.nextLine(); // Reading a line of input (until the user hits enter) from the keyboard
// and putting it in a String variable called name
System.out.println("Welcome, " + name); // Printing out welcome, followed by the user's name
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On the screen
Enter your name: John Doe Welcome, John Doe |
Alternatively, one could write a method to handle keyboard input:
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Code section 9.4: Line reader
public String readLine() {
// Creates a new BufferedReader object
BufferedReader x = new BufferedReader(new InputStreamReader(System.in));
// Reads a line of input and returns it directly
return x.readLine();
}
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Note that the code above shouldn't be used in most applications, as it creates new Objects every time the method is run. A better alternative would be to create a separate class file to handle keyboard input.