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Example that is working in front of me... maybe it helps

Cube is base object that is moving in room (either with keyframes or phyicsphysics works). Sphere

Sphere is 'hanging' from cube via an EMPTYempty with generic spring (first object sphere, second object cube). The Emptyempty has is parent set to the Cubecube (so it follows it around).

result -> ballResult, the ball hangs as if on spring bouncing up and down following the cube and empty.

Example that is working in front of me... maybe it helps

Cube is base object that is moving in room (either with keyframes or phyics works). Sphere is 'hanging' from cube via an EMPTY with generic spring (first object sphere, second object cube). The Empty has is parent set to the Cube (so it follows it around).

result -> ball hangs as if on spring bouncing up and down following the cube and empty

Cube is base object that is moving in room (either with keyframes or physics works).

Sphere is 'hanging' from cube via an empty with generic spring (first object sphere, second object cube). The empty has is parent set to the cube (so it follows it around).

Result, the ball hangs as if on spring bouncing up and down following the cube and empty.

Source Link

Example that is working in front of me... maybe it helps

Cube is base object that is moving in room (either with keyframes or phyics works). Sphere is 'hanging' from cube via an EMPTY with generic spring (first object sphere, second object cube). The Empty has is parent set to the Cube (so it follows it around).

result -> ball hangs as if on spring bouncing up and down following the cube and empty