Timeline for Camera not Following To Bezier Curve
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
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| Jun 8, 2022 at 16:47 | comment | added | kemplerart |
@yetanotherpassword I got it working: Apply All Transforms for both Empty Cube and the BezierCurve. Then parent Camera to the Empty Cube and add follow path modifier
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| Jun 8, 2022 at 16:33 | comment | added | kemplerart | @yetanotherpassword try to apply all transforms for the Curve | |
| Jun 8, 2022 at 15:41 | comment | added | vklidu | What is the purpose to parent Camera to EmptyCube? | |
| Jun 8, 2022 at 14:54 | comment | added | moonboots | please only share the curve and camera ;) | |
| Jun 8, 2022 at 14:02 | comment | added | yetanotherpassword | Thanks for your detailed answer kempleart, and thats exactly what i did but the empty never follows the curve. It sort of does in a weird chaotic fashion, sometimes at a distance (not along the path) and sometimes diving under the plane. I have the blend file here 1drv.ms/u/s!Amv6AWCUsu_YmitRFzSCBTdxmt0L?e=9LEN40 with an empty and Bezier curve on opening, do the above steps you mention and see what happens ! | |
| Jun 8, 2022 at 10:57 | history | answered | kemplerart | CC BY-SA 4.0 |