CrazyGames’ cover photo
CrazyGames

CrazyGames

Computer Games

Leuven, Flemish Region 12,648 followers

The home of web gaming. 60 million players a month, one curious click away.

About us

You build worlds. We open them. CrazyGames is one of the world's biggest browser gaming platforms. 60 million players a month, thousands of games, one click to play. No downloads. Zero friction. If you make games, this is a key place for them to live. Upload your game, reach millions instantly, and improve it with real feedback from real players. We work with solo indies shipping their first title and studios scaling to the web. No idea too big or small. Our publishing division takes it further, helping studios grow their games across web and mobile with hands-on marketing, user acquisition, and monetisation support. Ranked among the top 400 most-visited websites globally. Based in Leuven, Belgium.

Website
https://www.crazygames.com
Industry
Computer Games
Company size
51-200 employees
Headquarters
Leuven, Flemish Region
Type
Privately Held
Founded
2014

Locations

Employees at CrazyGames

Updates

  • There's a game sitting in the top 10 of the 🇺🇸 US Google Play Arcade chart, and we're a little bit proud of it. Most people know us for the 60M players on our website each month. Fewer know that our publishing team has quietly been bringing some of those browser hits to other platforms and... mobile, where it turns out they work really well. Ragdoll Archers is one of them. Watching a great game find a whole new audience never gets old.

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  • CrazyGames reposted this

    CrazyGames is hiring a Data Engineer 📊 With our new brand recently unveiled, more than 60 million monthly users, and a lot of ambition for what comes next, it’s a pretty exciting time to join the team! We’re looking for someone to help us build and scale the data infrastructure behind CrazyGames and support the next stage of our growth. Interested, or know someone who might be? 👇 https://lnkd.in/eri4_eHJ We’re also hiring a Product Analyst! 👀

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  • Last week, around 60 of us descended on Leuven from every corner of the map for our latest team week. Cue five days of the good stuff: big ideas, hackathons, and raising a glass to 60 million monthly players. There was ice sculpting. There was a beluga. There was Ziggy. And a lot of exciting plans for 2026-27, for the millions of players and thousands of devs we hold dear. We were Leuven it. (sorry, not sorry)  💜

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  • You tell 'em Rafael Morgan! 💜 Gamescom then: "Why web?" Gamescom now: "How fast can I get my game on CrazyGames?"

    I needed a moment to digest this year's Gamescom... Why? Web games are a real thing again. Not tomorrow. Today. I've been talking about web gaming at conferences for years, and for a long time most conversations started with me explaining why developers and publishers should even care about the browser. This Gamescom felt different. Much less “Why web?” Much more “How do we get our games on CrazyGames?” I had conversations with some of the biggest gaming companies in the world about bringing their games and IPs to the browser. Not saying everything will happen. Big companies = long conversations But the change in perception is very real. And the games are getting better too. Just before Gamescom, I had the pleasure of giving the PocketGamer.biz Best Web Game of the Year award to the team behind Imagine Island 🏆, built by some of the original creators of the legendary Club Penguin! And yes, the game is currently available exclusively on CrazyGames. ❤️ Pretty cool moment! I've been betting on web games for a long time. After this Gamescom, I would go all-in. Tschüss 🍻

  • Just one of our many gamescom highlights (we'll share more next week)... The Best Web Game award (sponsored by us) went to Imagine Island and the Magic Potion Games team! Have you played it on CrazyGames yet?

  • Visit our booth and unleash your crazy genius with us at #gamescom2026. 17 of us are heading to Köln (yes, we really love gamescom) next week. Product, mobile, partnerships, marketing, publishing, finance... catch your breath. If you're building for the web, thinking about the web, or just curious about how 60 million players a month found their way onto CrazyGames, come say hi. Hall 4.1, Belgium Booth. Ingmar, Rafa, Dan, Milica, Yusuf, Lada, and the rest of the crew will be waiting. Ziggy too... 👀

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  • View organization page for CrazyGames

    12,648 followers

    Congratulations to Juniper Dev on hosting the strongest debut game jam on itch.io! 🎉 CrazyGames was proud to partner with Juniper Dev as the Best Web Game sponsor, supporting participants throughout the week with technical guidance, game jam expertise, and a consultation prize for the winning web game. 🎮 14.4K participants 🚀 3,559 games submitted 🏆 Top 10 game jam of all time by submissions on itch.io Looking forward to seeing some of these games on CrazyGames soon.

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