Reveal the monstrous traitor in real-time battles of strategy and deduction! Order and instinct collide in a world of beasts!
■ A War Between Order and Instinct
Discover the continent of Ardeal, a land of beasts. Here, disciples dedicated to the goddess of light defend order, while those sworn to the goddess of shadows prize instinct. Safety for those caught their struggle is fleeting, and open war is ever on the horizon.
"What is your wish?"
The goddess of shadows can grant any wish, but her price is servitude. To become her disciple is to become a monstrous beast, bound to obey her every command.
■ Light and Shadow
Each character has two forms. Often, they appear as human. But when they submit to the shadow, the power of their bestial self comes forth.
"Which will you choose, the light or the shadow?"
■ Deduction and Intrigue
A traitorous shadow has infiltrated the ranks. Now, no one can be trusted and everyone is a suspect.
Experience two sides to each story: see through the eyes of those serving the light, and venture with those sworn to the shadow. Only together can the full story be told.
■ Rich Support Conversations
Unlock support conversations—personal moments between characters who appear in the story—providing a glimpse into their lives.
■ Intuitive Battle System
During battle, characters move on their own. Simply drag and drop to target and use your many skills.
Wield an arsenal of skills including attacks, recovery spells, buffs, debuffs, and movement abilities. Keep a sharp eye on the battle and cast wisely!
■ Observe and Discover
Each battle has two phases: the Sun Room and the Moon Room.
In the Sun Room, three players work together to drive back the monsters. But beware! One of you is secretly a traitor.
Did an ally act strangely? Whose spells hindered more than helped? Watch closely to spot the traitor.
■ A Climactic Head-to-Head Battle
In the Moon Room, the traitor takes on their beast form for a final head-to-head battle against their former allies.
Identifying the traitor beforehand grants added strength. But the disciple of shadow is very powerful, and if they win, their victory will be final. Successful deduction or deception swings the tide of battle!
■ Test Your Mettle
Take on a unique battle system! Enjoy introductory battles against computer-controlled foes, easing you into the game and its mechanics.
■ Characters from Across Fire Emblem's History
Characters from other Fire Emblem titles, such as the heads of house from Fire Emblem: Three Houses, are added monthly.
* Free to start; optional in-game purchases available. Persistent internet and compatible smart device required. Data charges may apply.
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At first I thought I would only like this game for its art alone, and while I need to go further to give the story more of a fair shake, I’ve gotten to like the gameplay somehow. It’s for sure a weird way to take Fire Emblem, ”mobile strategy with Among Us gimmicks” but its easy to pick up, and there’s a nice balance to either play for light as an easier way to play, or choose to fight for the shadow and go for a bit more of a challenge. I appreciate that I don’t have to work too hard to get new characters to play with, but I worry the strategy of “target myself to trick the others is a little too easy to pull off. Some get lucky guesses, but there really isn’t any penalty for offing yourself to get the heat off your back. This will be a hard game to balance, and I worry it’s going to disappear before it can reach its full potential. All in all, I like it, will probably play a lot of it over the next few weeks, but I hope they add some changes to make the gameplay more dynamic. And I want to see more of these characters.
Game has its hooks in me
Matryoshka392
This game is a fantastic way to kill some time. Each battle is bite-sized and lasts about 3-5 minutes. The social deduction element suffers from the same problems all similar games suffer from — to have fun with it you need to play with people who are capable of paying even the most minute amount of attention, which sadly means 99% of people don’t qualify. However, the games are so fast and generally consequence free (you still gain in ranking when you lose, at least for a while) that it doesn’t bother me too much. You gain in power by leveling up all your characters, each of whom has four spells that level with them, three of which can be used by every other character as well. Super neat, though a bit confusing at first. If I have one complaint it’s that you’re gonna get one-shot a lot early on. Even later on progression, if you’re light and the enemy is dark and has a decently leveled spell that exploits your element you might end up one-shot. But it’s fun and worth your time.
Actually an underrated gem!
Red Jubilee
So like…I know a lot of people were skeptical about this game. Myself included. But I decided to play on my own and I ended up really enjoying it. The gameplay isn’t as simplistic as I assumed; there’s deep strategy involved and it strikes a balance between not being too lenient while also not being too harsh. The story itself is quite intriguing, and I even like it more than some of the books from feh. I think it’s a very fun and interesting ride. Also, you aren’t forced to spend money to get what you want. It all comes down to playing! I really recommend this game, and even if it looks strange at first glance, it’s a lot better than you’ll think. While there isn’t too much content yet, the game just started and I’m sure there’ll be a lot more coming in the future, which I look forward to!
Not exactly what I expected…
Futaba Sakura
Not that it’s a bad thing… Normally. I love Fire Emblem with a passion it’s one of my favorite games. So when a friend of mine told me about this and the chibi art style I was excited. Then I played it… And it’s bad. I don’t understand how the concept of this game works for Fire Emblem at all. I don’t understand how “ find the traitor “ and it being an auto battler that your only control is moving abilities around. I like the turn based old school ones. Where you learned about the characters and developed attachments and there is a goal. I don’t even know what the goal of this game is… I will say the absolute worst game in the series. I even told my friend night one of playing this slop it was awful. I feel the game could have been good with a different style like my original characters and all that and not ripping the name FE. The gameplay also gets old very quickly. As I said it’s an auto battler that you only can move abilities then “ guess “ who the traitor is then it’s another auto boss battle slop and win or lose yay. Maybe two minutes of gameplay at best? It’s just so drab and dull. I wouldn’t recommend it at all if you expect an FE game.
・Announcing a new feature, expeditions! Send your disciples on expeditions, and they'll return with items for you after a certain period of time.
・In Settings, you can now set notifications to let you know when Platinum Treasure is available and when a disciple returns from an expedition.
・Premium Pass now unlocks Roy: Young Lion.
・Several issues have been fixed to make gameplay more enjoyable.
Version 1.11.0
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Information
Seller
Nintendo Co., Ltd.
Size
300.6 MB
Category
Strategy
Compatibility
Requires iOS 18.0 or later.
iPhone Requires iOS 18.0 or later.
iPad Requires iPadOS 18.0 or later.
Languages
English and 8 more
English, French, German, Italian, Japanese, Korean, Simplified Chinese, Spanish, Traditional Chinese