A Week of A-Frame 98 + 99
What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jan 26, 2018 to Feb 9, 2018.🚀 We’re excited to announce the launch of Supermedium, the virtual reality browser! Download it from https://t.co/Lnyvgt7HBY, put on a headset, and surf dozens of VR experiences on the Web. https://t.co/2rloFZl5ko #webvr #ycombinator pic.twitter.com/6aArQKvgpn
— Supermedium (@supermediumvr) January 31, 2018
Today’s the day! Ottifox 2 is here - with Google Poly search built straight into the app, grouping features, streamlined UI and more! For a full run down of all the new features check out our blog post: https://t.co/pzcTTGZJz5 Examples to come! #webvr @aframe #madewithblocks #VR pic.twitter.com/6FfpLZjpqJ
— Ottifox (@ottifox) February 6, 2018
I finally found some time to work on some performance optimizations for A-Painter, I hope you will notice the difference :)https://t.co/H5HaxzuDk8 #aframevr #threejs #webvr
— Fernando Serrano (@fernandojsg) February 5, 2018
Come and check out this super-sleek #Ferrari Testa Rossa in our latest #WebVR experience. Lots of UX improvements and new “focused” teleport mode make it even easier to explore. #webgl #threejs #aframevr #vr #gamedevhttps://t.co/IN2OWSz6Ge pic.twitter.com/CJXj90HMgc
— Paragram (@ParagramVR) January 29, 2018
Come watch the #NorthernLights LIVE in #VR under a full moon from #Yellowknife Canada.https://t.co/cJFo92vYEc@AuroraMAX @AuroraNotify @aframevr #WebVR #Auroraborealis pic.twitter.com/V8ybjQZEEq
— Gnometech Inc. (@Gnometech) January 31, 2018
Playing with the effects component after export, a bit hard on performance, but does make it more fun to view. @aframevr #MadeWithBlocks https://t.co/Z466gPhxFz pic.twitter.com/vPya5tqI88
— Ottifox (@ottifox) February 7, 2018
https://t.co/MCYVBXYiJW because of @vuejs and @aframevr
— Stephane Demotte (@StephaneDemotte) January 31, 2018
We have released a beta version of our new funny webvr game Cross the Street Fun https://t.co/BWfCqOxxiR .
— sromline (@sromline) January 31, 2018
Do not get hit by the car.#threejs #aframe #webvr #webxr pic.twitter.com/nEPOCVhugl
Projects
We missed the live #FalconHeavy launch today, so to make up for it we made a #webvr version ;) https://t.co/Z466gPhxFz #MadeWithBlocks @aframevr #MadeWithOttifox2 pic.twitter.com/VOlSfmrCNB
— Ottifox (@ottifox) February 7, 2018
Dirty quick example of an "wrist" menu for @aframevr https://t.co/89HAvw1VE3 following a Slack question, basically just attach your interface to below the position of the hand controller then add your entire logic of the menu (using https://t.co/bB0CeIUDHV makes it way faster!) pic.twitter.com/WbhIrOxXYC
— Fabien Benetou (@utopiah) January 31, 2018
BeBlock is a free viewer for models on your phone, desktop, tablet, etc. Explore and add filters to Google Block models in @aframevr environments. #VR and #AR on mobile were never so easy! https://t.co/XVvhBWf6WM #WebXR pic.twitter.com/gF8HgHes3E
— Fasility LLC (@Fasility_VR) January 30, 2018
Discover a furniture showroom with #webvr #aframe @aframevr #panoview https://t.co/Iz8fwAaYbQ pic.twitter.com/NrD1vsjA9b
— Ingegni Multimediali (@ingmultimediali) February 1, 2018
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Check out @anthonyprum's #WebVR project Lazy Sunday Simulator https://t.co/OaIVWcioIO made with @ottifox @aframevr and #MadeWithBlocks and read more about it on our blog: https://t.co/fy35hGgK1N pic.twitter.com/430k5jlLLG
— Ottifox (@ottifox) January 30, 2018
Shop in Space.. #Ecommerce #WebVR #aframe @glitch @aframevr #VR #AR @V_Kurbatov 🙏🙀 pic.twitter.com/9lEZZfNcco
— roncho (@ronchoqa) January 28, 2018
We've gone and created the 'Hello World' of cryptogames, made using @aframevr and @trufflesuite https://t.co/yEUgOfPm3Q pic.twitter.com/oU8vwx4By2
— Paul Gadi (@polats) February 6, 2018
I am working on a multi-user listening experience with @aframevr You can hear different stories while being at the same room with another person. This is an early experiment, but I'll keep sharing. @Archilogic3D made it super easy to create this scene. https://t.co/Woe0ZlZ290 pic.twitter.com/MyppdceOoF
— Mehtap Aydin (@uzgunumleyla) February 1, 2018
Want to learn #WebVR with me ? Building a chess game with @aframevr #1 - Placing the board and its tiles https://t.co/ZfDlJeVK9z pic.twitter.com/cRhMIUQSde
— Sylvain Yvon (@syvo) January 26, 2018
The cuties are back to help me with my first #WebAR project. I was able to make the camera a target that they look at. This way they are always visible to the camera despite their flat shapes. Check it out with a Hiro marker: https://t.co/rGGNdV6ZBp . #AugmentedReality @aframevr pic.twitter.com/aqLOQFa1Tl
— Vishnu Ganti (@vishnuganti) January 29, 2018
A-Painter has sound! https://t.co/3HqUmlzzz3
— Kevin Ngo (@andgokevin) February 3, 2018
Data visualisation experiments in @aframevr #WebVR - Vanuatu languages data pic.twitter.com/3SvBPZBHEd
— andrew burrell (@andrewxburrell) February 4, 2018
3D Video Calling with Matrix+iPhone X + WebRTC + WebVR + A-Frame!
— Prosthetic Knowledge (@prostheticknowl) February 5, 2018
Proof of concept demo from @matrixdotorg shows a live 3D capture from an iPhone X can be presented in a webpagehttps://t.co/cQQINSJpfC pic.twitter.com/WYGnljWVUW
Part 2b is pushed to master; Animated the pieces! Part 2 documented. 🤖 #WebVR with @aframevr #100DaysOfCode https://t.co/rwC9aHtQ8u pic.twitter.com/XIMwrkelEG
— Sylvain Yvon (@syvo) February 2, 2018
Components
Added support for OR (||), AND (&&) operators to @aframevr state component. `<a-entity bind__paginate="canPaginate: menuOpen && hasNextPage && !loadingScreen">`https://t.co/fcqJnUkLIT
— Kevin Ngo (@andgokevin) January 30, 2018
Articles
🔍 After examining through tons of VR sites, I wrote up a few guidelines specifically for #webvr applications! Such as present VR immediately and support link-to-link navigation. https://t.co/L6JXaYGATi
— Kevin Ngo (@andgokevin) February 5, 2018
How to convert shaders from @Shadertoy to #threejs - complete writeup on @medium here:https://t.co/OevvHk0zWi
— Dirk Krause (@dirkk) February 1, 2018
Should also be interesting for game and @aframevr devs.
Taking WebAR for a walk in the park #AugmentedReality 🦊🦕🌲
— Uri Shaked (@UriShaked) January 31, 2018
Read the full story + step-by-step tutorial @aframevr: https://t.co/gBNKGgaQZZ pic.twitter.com/NKEPA3KpSI
My first blog post on #webAR with smart plugs using @aframevr @jerome_etienne #arjs #aframevr https://t.co/8LVCflwKeB #webdev #js 🤓 🎉🔌
— Gemma Vincent (@lilGemVincent) January 30, 2018
And when you are done, explore models in our BeBlock #WebVR website with @aframevr on your phone or desktop! -Experimental tools make Google's VR art app easier to use https://t.co/WaSdTD4LgF via @engadget
— Fasility LLC (@Fasility_VR) January 30, 2018
Events
Martin Splitt @g33konaut live-demos @aframevr & the A-frame on-stage at @jsconfasia! #webvr #JSConfAsia pic.twitter.com/O1HJq8BVPZ
— 𝔣𝔩𝔞𝔨𝔦 (@slsoftworks) January 27, 2018
RSVPs are now open for our Feburary meetup. We'll be learning how to build virtual reality visuals with @AFrameVR! 📦👁💻 https://t.co/7DQN5810Pn pic.twitter.com/Xonw8wdUml
— Journocoders (@journocoders) January 30, 2018
Great talk on #WebVR and this picture succinctly sums up how I felt about the web landscape after using @aframevr to make my first little scene https://t.co/7gt1F3UefZ pic.twitter.com/RymPXzYQny
— Eoin O Sullivan (@eoinapplaud) February 3, 2018
This month we’re learning how to build virtual reality visuals with @aframevr! pic.twitter.com/efo1zKZraL
— Journocoders (@journocoders) February 8, 2018
Miscellaneous
We've just added to @supermediumvr a fresh new VR mini-game made with @aframevr #threejs. https://t.co/m396avJZED by @sromline, look before ways before crossing 🚘! pic.twitter.com/vXfYRmhUge
— Supermedium (@supermediumvr) February 1, 2018
"I've also exposed an abstract component decorator system" ... I admit I had to re-read it twice (at least), abstractions on Monday morning, yeay! (actually makes sense & useful 👍 for the curious https://t.co/KztWQbWSrx @aframevr event decorators)
— Fabien Benetou (@utopiah) February 5, 2018
Quick @aframevr example in the new @observablehq beta. Already looks promising for tutorials and more. 🎉https://t.co/BUzTw7opNy
— Don McCurdy (@donrmccurdy) February 1, 2018
Wow. 40,000+ free 3D assets, all public domain: https://t.co/eAF2b7gqTx
— Nathaniel Chen (@banada) February 6, 2018
I'm going to use these in my @aframevr project, thank you @kenneynl!!
You know you @aframevr too much when you start typing `visible: false` in your CSS.
— Kevin Ngo (@andgokevin) February 2, 2018
Just switched from Unity to @aframevr for some exocentric/egocentric tests within a multi-user multi-device framework. Testing is so much easier w/o the need for an HMD and multiple computers :) pic.twitter.com/FQ8ixLgqx5
— Anthony Scavarelli (@PlumCantaloupe) February 8, 2018