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@@ -19,7 +19,7 @@ First, check the [wiki page](https://github.com/techiew/DirectXHook/wiki/How-to-
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When the project is built, "dxgi.dll" will be generated in the project folder. This can be copied next to a game executable which uses DirectX 11 or 12. The game will load the .dll automatically on startup and will render what you told it to.
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Also note that the "hook_textures" containing "blank.jpg" must be present next to dxgi.dll in order for anything to render.
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Also note that the "hook_textures" folder containing "blank.jpg" must be present next to dxgi.dll in order for anything to render.
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### Create files
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Create a .cpp and .h file in the Overlays folder (optionally put these inside a parent folder):
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